Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Hall of Knowledge > Explorer's League

Notices

Reply
 
Thread Tools Display Modes
Old Sep 20, 2007, 01:35 PM // 13:35   #1
Krytan Explorer
 
Count Feanor's Avatar
 
Join Date: Jun 2005
Location: Hellsing Organization or... RIGHT BEHIND YOU!!
Guild: The Royal Priesthood
Profession: N/W
Advertisement

Disable Ads
Angry Res the entire party after completing a Dungeon!

I went to do the Asura quest to get their help. To get to where I need to go for the Asura quest I needed to enter a dungeon. After you clear a portion of the first level, you see where you need to go. I, however, wanted to clear the dungeon first. So I go through all 3 levels and at the end, fight the boss (an undead Necro boss). He had some massive skills and I had no mesmer, or enchant removals, so he was very difficult to kill. At the end of the fight with 60% DP, we hit each other at the same time and we both died. I was like, "YAY", because two of my heros and 2 henchmen were still alive. The chest appears as we have cleared the dungeon. But there's one problem. I'm still dead and the chest is right next to me. Both monk henchies are dead, so I check to see what I gave my heros for rez's (I had Jora and Vekk left alive). Vekk had used his res signet, but Jora had rebirth. So now I'm waiting. "Are you going to rez me anytime soon?!" She has a rez but will not rez me?! What the heck?! So, I click on her skills and use her healing signet. That works. Then I click on rebirth; nope, nothing. Um... what's the point in having heros with a res that are too retarded to know when to use it? I try to have her target me, but that's not working either. That made me so angry. After going for an hour and a half with the prize right next to me and the means to get that prize refusing to work. They should automatically res everyone in the party after a dungeon is completed, so that this doesn't happen. I had my hero/henchie group go all over that level but there were no enemies or traps; so there was no way to get them killed. The door to the entrance of the level was closed, so there was absolutely nothing I could do. So retarded. I left the game on all night hoping that rez would have recharged or something would have happened. I was just as dead then as I was the night before. So I basically wanted to voice my opinion about this issue when completing a dungeon. Like I said before, I think everyone should automatically rez at the end so this doesn't happen. What do you guys think?
Count Feanor is offline   Reply With Quote
Old Sep 20, 2007, 01:41 PM // 13:41   #2
The 5th Celestial Boss
 
Cebe's Avatar
 
Join Date: Jul 2006
Location: Inverness, Scotland
Guild: The Cult of Scaro [WHO]
Profession: E/
Default

Perhaps you could have flagged Jora and Vekk in a fire trap, let them die, and hope the party got ressed.

A bit weird Jora not ressing even when instructed though.
Cebe is offline   Reply With Quote
Old Sep 20, 2007, 01:43 PM // 13:43   #3
Gli
Forge Runner
 
Join Date: Nov 2005
Default

I found that outside of combat, heroes and henchies generally refuse to res someone without a hard res skill as long as there are other dead partymembers with a hard res skill. (Even when there's a green checkmark in their skillbar!) Answer: flag them near the res-carrying partymember, and the rezzes usually start flowing.

Perhaps you had one or more dead monk henchies outside of Jora's casting range?
Gli is offline   Reply With Quote
Old Sep 20, 2007, 01:52 PM // 13:52   #4
Furnace Stoker
 
Painbringer's Avatar
 
Join Date: Jun 2006
Location: Minnesota
Guild: Black Widows of Death
Profession: W/Mo
Default

I could be totally wrong here, but I had a similar thing piss me off with a bonder monk. He would not bond I clicked and clicked he would cast it but nothing would happen. What I was not doing right is pull up the hero skill bar then click on the party bar who you want to get the spell. Highlight them then click on the hero bar the skill you want casted.

To the OP were the hench monks away from your hero with the rez skill left? I think they always target the monk 1st.

Last edited by Painbringer; Sep 20, 2007 at 01:55 PM // 13:55..
Painbringer is offline   Reply With Quote
Old Sep 20, 2007, 01:59 PM // 13:59   #5
Krytan Explorer
 
Count Feanor's Avatar
 
Join Date: Jun 2005
Location: Hellsing Organization or... RIGHT BEHIND YOU!!
Guild: The Royal Priesthood
Profession: N/W
Default

To the first reply, once the dungeon was completed all the enemies disappeared and the traps stopped working. So there was nothing I could do to kill them.

As far as the monks, I just don't get it. I had her stand right next to the monks in case I could get her to rez one of them, and they, in turn, me. I had her stand by everyone one trying to target anything. Sounds like something needs to be fixed here.
Count Feanor is offline   Reply With Quote
Old Sep 20, 2007, 02:02 PM // 14:02   #6
Forge Runner
 
Etta's Avatar
 
Join Date: Jun 2006
Location: Mancland, British Empire
Default

Um this never happen to me, they always res as soon as someone down
I always disable res on my monk as well, res mid battle = fail. So even manual order res won't work, that's weired. Could be a bug. Did you target a party member before order her to res? Then again if she had a hard res, she should use it anyway.

@ Pain if you want your monk to maintance spell on you, you must disable the skill by shift-click, then manually use that skill, this is for now the only way for them to bond.

Off topic: maybe because you made Jora into a wammo and therefor gave her -80 to her IQ.

Last edited by Etta; Sep 20, 2007 at 02:04 PM // 14:04..
Etta is offline   Reply With Quote
Old Sep 20, 2007, 02:06 PM // 14:06   #7
Gli
Forge Runner
 
Join Date: Nov 2005
Default

Quote:
Originally Posted by Count Feanor
At the end of the fight with 60% DP, we hit each other at the same time and we both died.
...
...
...
Vekk had used his res signet, but Jora had rebirth.
...
...
...
What do you guys think?
Something just hit me...

Did Jora also have 60% DP? Because, a warrior with 60% DP has only 8 max base energy, and Rebirth costs 10.
Gli is offline   Reply With Quote
Old Sep 20, 2007, 02:06 PM // 14:06   #8
Krytan Explorer
 
Count Feanor's Avatar
 
Join Date: Jun 2005
Location: Hellsing Organization or... RIGHT BEHIND YOU!!
Guild: The Royal Priesthood
Profession: N/W
Default

Off topic: maybe because you made Jora into a wammo and therefor gave her -80 to her IQ.

Lol, that must be it. Maybe it's something the devs decided to do to the Warrior heros to make it more like real pugs, lol.
Count Feanor is offline   Reply With Quote
Old Sep 20, 2007, 02:08 PM // 14:08   #9
Ascalonian Squire
 
Join Date: Feb 2007
Default

Perhaps Jora, having 60% DP, had a total energy pool of less than the 10e required to cast Rebirth? A warrior with no additional energy bonus would only have 8e at 60% DP and would not be able to cast Rebirth.
Emanuel Zorg is offline   Reply With Quote
Old Sep 20, 2007, 02:10 PM // 14:10   #10
Krytan Explorer
 
Count Feanor's Avatar
 
Join Date: Jun 2005
Location: Hellsing Organization or... RIGHT BEHIND YOU!!
Guild: The Royal Priesthood
Profession: N/W
Default

Quote:
Originally Posted by Gli
Something just hit me...

Did Jora also have 60% DP? Because, a warrior with 60% DP has only 8 max base energy, and Rebirth costs 10.
Holy crap that's it! Well, that clears that mystery up. I would still like to see the whole party res at the end of completing a dungeon. I don't see anything wrong with that. Jora's not carrying Rebirth anymore. Should DP decrease over time anyways? I left it on for over 6 hours.
Count Feanor is offline   Reply With Quote
Old Sep 20, 2007, 02:12 PM // 14:12   #11
Forge Runner
 
Etta's Avatar
 
Join Date: Jun 2006
Location: Mancland, British Empire
Default

Quote:
Originally Posted by Count Feanor
Holy crap that's it!
I still think it's the Wammo thing.
Etta is offline   Reply With Quote
Old Sep 20, 2007, 02:21 PM // 14:21   #12
Krytan Explorer
 
Count Feanor's Avatar
 
Join Date: Jun 2005
Location: Hellsing Organization or... RIGHT BEHIND YOU!!
Guild: The Royal Priesthood
Profession: N/W
Default

Quote:
Originally Posted by Etta
I still think it's the Wammo thing.
Lol, it may be a combination, lol.
Count Feanor is offline   Reply With Quote
Old Sep 20, 2007, 02:23 PM // 14:23   #13
Wilds Pathfinder
 
Join Date: Dec 2005
Location: Southern California
Profession: R/Mo
Default

DP decreases by exp or holiday items that remove it in full or partially or morale boosts
Masseur is offline   Reply With Quote
Old Sep 20, 2007, 02:29 PM // 14:29   #14
Forge Runner
 
Darkobra's Avatar
 
Join Date: Aug 2006
Location: Scotland
Guild: Type like an idiot, I'll treat you like an idiot
Profession: E/Me
Default

This seems like a perfect solution. And good catch on the energy thing.
Darkobra is offline   Reply With Quote
Old Sep 20, 2007, 02:30 PM // 14:30   #15
Wilds Pathfinder
 
william1975's Avatar
 
Join Date: Aug 2006
Location: Scotland
Guild: Dragons of Torment (DOA)
Profession: Me/
Default

Only thing i can think of here is that if Jora had dp then maybe she was under the necessary energy requirement to cast rebirth

If jora had no energy boost from weapons/insignia or runes then at 51%-53% DP, (depends on how the use the rounding of figures here) she would have less than 10 energy needed to cast rebirth.

Otherwise this is a bug because when i have been in similar situations with only one charcater with rez they have not rezed me untill monks have been rezzed first, this rewured them to be in range of the dead monks upon which they were resurected. Sounds like you tried this so that can;t be the issue


However with regards to what you ask i agree wholeheartedly, as with missions once you clear a dungeon all party members should be resurected, in case those alive dont have a rez. I tend to hero/hench my way through the dungeons and if i was left with the two hench that only have res signets i could be screwwed if they are used.



Edit: I went away for lunch posted this after comming back and tons of replies already covering this lol

Last edited by william1975; Sep 20, 2007 at 02:32 PM // 14:32..
william1975 is offline   Reply With Quote
Old Sep 20, 2007, 02:31 PM // 14:31   #16
Ascalonian Squire
 
KelemvorOAK's Avatar
 
Join Date: Oct 2006
Guild: Order of Ascalonian Knights
Profession: W/
Default

Just toss a staff onto the whammo (surely a non-max white raven staff dropped *somewhere* in that dungeon) and they'll turn into a rebirthing machine.

The other problem is, once you go down a level in a dungeon, you can't go back up (or at least I couldn't when I tried it), so the only way to finish the quest you were on that took you through the dungeon is to start over (sooooo annoying).
KelemvorOAK is offline   Reply With Quote
Old Sep 20, 2007, 04:02 PM // 16:02   #17
Forge Runner
 
Moloch Vein's Avatar
 
Join Date: Apr 2007
Location: Reactive Hexing Sucks
Guild: [Thay]
Profession: N/
Default

This is, actually, a problem, and should be fixed. It can be used to malicious intent in dungeons while pugging.
Moloch Vein is offline   Reply With Quote
Old Sep 20, 2007, 04:04 PM // 16:04   #18
Frost Gate Guardian
 
Join Date: Jun 2007
Location: Isle of Meditation
Profession: N/
Default

lol I thought we automatically get rezzed after the completion of a dungeon, at least I thought that happened after finishing Duncan the Black (or maybe rez sigs became usable again with morale boost.

This would solve people not rezzing other people just to pi.. them off...

This would be a good suggestion in Sardelac.
yishin is offline   Reply With Quote
Old Sep 20, 2007, 04:24 PM // 16:24   #19
Krytan Explorer
 
Count Feanor's Avatar
 
Join Date: Jun 2005
Location: Hellsing Organization or... RIGHT BEHIND YOU!!
Guild: The Royal Priesthood
Profession: N/W
Default

Quote:
Originally Posted by yishin
lol I thought we automatically get rezzed after the completion of a dungeon, at least I thought that happened after finishing Duncan the Black (or maybe rez sigs became usable again with morale boost.

This would solve people not rezzing other people just to pi.. them off...

This would be a good suggestion in Sardelac.
This seems like a reasonable request. Would a moderator please move this to Sardelac?
Count Feanor is offline   Reply With Quote
Old Sep 20, 2007, 04:47 PM // 16:47   #20
Grotto Attendant
 
zwei2stein's Avatar
 
Join Date: Jun 2006
Location: Europe
Guild: The German Order [GER]
Profession: N/
Default

Lesson: Fesh of My Flesh and Signet of Return are skills of choice for wammo who has no energy armor or such.

W/P Wammo could even use mending(refrain) to maintain his invincibility.
W/Rt Wammo is in worse situation, since there is no mending alternative, pro monk should still be able to keep you alive. but with pro monk, why would you want rez?

---

Yes, res-whole-party on dungeon completition makes sense. Even if you dont face 60dp-jora situations, it is convenient not to have to res that one casualty.

If it worked like PvP-win scenario (everyone is ressed, cleansed of conditions/hexes/whatever) it would be ideal.
zwei2stein is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 07:48 PM // 19:48.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("